Races

Races
Dwarf: +2 CON & WIS, Slow Speed (not decreased by armor or encumbrance), +2 vs Poison, spells, & spell-like effects, +4 CMD vs. bull rush/trip, +1 vs ogre & goblinoid subtypes, +4 AC vs giants

Camelan: -2 DEX, +2 Appraise & Use Magic Device, Darkvision 90', Weapon Familiarity

Rohall: -2 CHA, +1 to-hit, +2 to Craft (choose 2), Personal Firearms Proficiency

Elf: +2 DEX, -2 CON, Low-Light Vision, +2 Perception, Immunity to sleep effects, +2 vs enchantment spells & effects, +2 caster checks to beat spell resistance

Argens: +2 CHA, +2 Stealth & Survival, Personal Firearms Proficiency

Flaeaness: +2 INT, All Knowledge skills are trained (+1 if class trained), +2 Spellcraft, Weapon Familiarity

Goblin: Darkvision 60'

Ortugani: +4 DEX, -2 STR & CHA, Small size (not Slow), +4 Stealth & Ride, Weapon Familiarity

Camelan: +2 STR & DEX, -2 CHA & INT, +2 Intimidate & Acrobatics

Halfling: +2 DEX & CHA, -2 STR, Slow speed, +1 ranged to-hit, +2 Perception, Acrobatics, & Climb, +1 saves, +2 vs fear, Weapon Familiarity

Hobgoblin: +2 CON & DEX, -2 CHA, +2 Intimidate, +1 natural AC, +1 CMD

Human: +2 ANY, +1 Feat, +1 sr/level, +1 Action Point/level or Pool total

Moreaus and other Half-Humans: +2 ANY, various bonuses

Ogre: +4 STR, +2 CON, -4 DEX, -2 INT & CHA, +2 Natural armor, Low-light vision, Size Large, Reach, Archaic Weapons Proficiency